GameChat Docs
  • Overview
  • Getting Started
  • Basics
    • Game Chat (V2)
      • Game Chat(한국어)
        • Game Chat 사용 준비
        • Game Chat 시작
          • Game Chat 운영 및 관리
          • Unity SDK
        • OpenAPI
          • 채널 생성
          • 채널 수정
          • 채널 삭제
        • Game Chat 리소스 관리
        • Game Chat 릴리즈 노트
      • Game Chat(English)
        • Prerequisites for using Game Chat
        • Getting started with Game Chat
          • Game Chat operation and management
          • Unity SDK
        • OpenAPI
          • Channel creation API
          • Channel edit
          • Channel deletion API
        • Game Chat resource management
        • Game Chat release notes
      • Game Chat(日本語)
        • Game Chat を使用する前に
        • Game Chat を開始する
          • Game Chat の運用と管理
          • Unity SDK
        • OpenAPI
          • チャンネル作成API
          • チャネルの修正
          • チャンネル削除API
        • Game Chatのリソース管理
        • Game Chat のリリースノート
      • Game Chat(中文)
        • Game Chat使用前准备
        • 启动Game Chat
          • Game Chat运营和管理
          • Unity SDK
        • Open API
          • 频道创建API
          • 修改频道
          • 频道删除API
        • Game Chat资源管理
        • Game Chat版本注释
    • Game Chat (V3)
      • Game Chat(한국어)
        • V3 사용 시작
          • Unity SDK 설치
          • 초기화
          • 로그인
          • 채널
          • 메시지
          • 이벤트
          • 친구
          • 푸시
          • 가져오기&내보내기
          • 고정 메시지
          • 외부연동
          • 사용예제
          • Troubleshooting
      • Game Chat(English)
        • Start using V3
          • Install Unity SDK
          • Initialization
          • Login
          • Channel
          • messages
          • Events
          • Friendship
          • Push
          • Import and export
          • Pinned message
          • External integration
          • Usage examples
          • Troubleshooting
      • Game Chat(日本語)
        • V3の使用を開始
          • Unity SDK のインストール
          • 初期化
          • ログイン
          • チャンネル
          • メッセージ
          • イベント
          • 友達
          • プッシュ
          • インポート&エクスポート
          • 固定メッセージ
          • 外部連携
          • ユースケース
          • Troubleshooting
      • Game Chat(中文)
        • 开始使用V3
          • Unity SDK 安装
          • 初始化
          • 登录
          • 频道
          • 消息功能
          • 事件
          • 好友
          • 推送
          • 导入与导出
          • 固定消息
          • 外部集成
          • 使用示例
          • Troubleshooting
Powered by GitBook
On this page
  • 1. When creating a channel, I get a message that reads "Unable to verify address."
  • 2. I can’t upload my image.
  • 3. All messages are received.
  1. Basics
  2. Game Chat (V3)
  3. Game Chat(English)
  4. Start using V3

Troubleshooting

The following describes the errors that may occur while you use the service and how to troubleshoot them.

PreviousUsage examplesNextGame Chat(日本語)

Last updated 8 months ago

1. When creating a channel, I get a message that reads "Unable to verify address."

This error occurs when the link_url you’ve entered is not in the default URL form. Do not enter an address at all or enter the correct address.

2. I can’t upload my image.

For security reasons, you can’t upload image types that aren’t allowed.

In Dashboard > Settings > Allowed Image Upload Types, enter the MIME TYPE to be allowed such as image/webp, image/heic, image/heic-sequence, image/heif, image/heif-sequence, image/svg+xml ,image/bmp, image/gif, image/jpeg, image/png.

Object Storage must be enabled.

  • You can use it after integrating with product.

3. All messages are received.

If you are subscribed to various channels, you receive messages from all those channels. You can distinguish them through channelId.

nc.bind('onMessageReceived',function(channel, message) {
// If you are subscribed to various channels, this is where you receive messages from all those channels.
// Channels to be shown to customers need to be distinguished through channel.
if(channel == current_channel) {
console.log(message);
}
});
Object Storage